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 New Domains

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The DM
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PostSubject: New Domains   Fri Oct 28, 2011 6:11 am

here are new FR domains
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PostSubject: Spider Domain   Fri Oct 28, 2011 6:34 am

Spider Domain

Granted Powers:

Web touch(su): You may touch an opponent, requiring a melee touch attack. If successful, the subject gains the entangled condition for a number of rounds equal to half your character level (minimum 1). Entangled creatures may attempt to break free by making a strength of escape artist check as a move action against a DC of 10+your wisdom modifier. You may use this ability a number of times per day equal to 3+ your wisdom modifier.

Spider Companion: At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your cleric level –2. You may choose a spider as your companion.

Domain Spells:

1st Spider Climb
2nd Summon Swarm
3rd Phantom Steed (has a spider appearance)
4th Giant Vermin
5th Beast Shape III (vermin only)
6th Creeping Doom
7th Forcecage (appears like a web)
8th Spider Curse
9th Spider Shapes


Last edited by The DM on Mon Nov 07, 2011 11:10 am; edited 1 time in total
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PostSubject: Slime   Mon Nov 07, 2011 11:00 am

Slime Domain

Granted Powers

Command Oozes(su): As a standard action, you can use one of your uses of channel energy to enslave oozes within 30 feet. Oozes receive a Will save to negate the effect. The DC for this Will save is equal to 10 + 1/2 your cleric level + your Charisma modifier. Oozes that fail their saves fall under your control, obeying your commands to the best of their ability, as if under the effects of control undead. Intelligent oozes receive a new saving throw each day to resist your command. You can control any number of oozes, so long as their total Hit Dice do not exceed your cleric level. If you use channel energy in this way, it has no other effect (it does not heal or harm nearby creatures). If an ooze is under the control of another creature, you must make an opposed Charisma check whenever your orders conflict.

Acidic Weapons(su): At 6th level, you may imbue a single weapon you are holding with corrosive energy as a free action. The weapon gains the corrosive property, dealing an additional 1d6 acid damage on each successful hit. You may imbue a weapon for a number of rounds equal to your cleric level, these need not be contiguous. At 12th level this ability instead grants the weapon the corrosive burst property.

Slime domain spells:

1st: Grease
2nd: Acid arrow
3rd: Poison
4th: Black Tentacles
5th: Conjure Black Pudding
6th: Transmute rock to mud
7th: Destruction
8th: Power word, blind
9th: Implosion



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PostSubject: Re: New Domains   Mon Feb 06, 2012 8:02 pm

Drow Domain:

Night-kissed: You may use your drow or noble drow spell-like abilities an additional 2 times per day. If you are not a drow, you gain the spell-like abilities of a drow useable 1/day each.

Eyes of Darkness: At 6th level your darkvision is enhanced by your diety, allowing you to see in magical darkness as well as mundane. You can see through absolute darkness and all magical darkness effects as if they did not exist. You may use this ability for a number of rounds per day equal to half your cleric level. These rounds do not need to be consecutive.

Domain spells:

1 Cloak of Dark Power*
2 Clairaudience/Clairvoyance
3 Suggestion
4 Discern Lies
5 Spiderform*
6 Greater Dispel Magic
7 Word of Chaos
8 Greater Planar Ally
9 Gate
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